A few answers on “guilds” (or communities of practice/interest)

Jason Yip
2 min readFeb 14, 2021

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Guilds solve two problems

Guilds at Spotify solve two problems:

There’s usually a blend of these problems in any Guild but there are generally two archetypes which I’ll call “strategic capability guilds” vs “hobby guilds”.

Hobby Guilds build “friend at work” type engagement; Strategic Capability Guilds build strategic capability.

Guilds have three kinds of activities

  • Just hang out and talk about things;
  • Run events. Hobby examples: Spotify Gaming (Twitch streams, Extra Life fundraising, etc.), Board Games (internal Table Top Day). Strategic capability example: typically an internal conference (though this has now been combined into one cross-Technology conference);
  • Run initiatives to improve the state of practice — produce guidance, tools, frameworks, etc.

Guild structure starts minimally with a Slack channel and grows from there

The minimum structure for a Guild is a Slack channel (or similar equivalent).

One step above that, regular Guild meetings.

One step above that, a fika budget.

One step above that, explicit initiatives and/or larger events.

One step above that, an executive sponsor to provide larger funding and political clout.

There is typically a Guild Lead who is the point of contact and coordinator. This is generally a more senior person and I would suggest rotating the role.

Guild participation is optional but is recognised

Even for strategic capability guilds, participation is optional. Participation is not restricted to official roles and is based on interest. This is why Guilds are not equivalent to a formal functional structure.

However, active contribution in and/or leading Guilds is recognised in the promotion framework.

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Jason Yip
Jason Yip

Written by Jason Yip

Senior Manager Product Engineering at Grainger. Extreme Programming, Agile, Lean guy. Ex-Spotify, ex-ThoughtWorks, ex-CruiseControl